That would really depend on the whats all is in the VSA file, if its readable, and the demand for a converter. Not sure why you would want to control something like a skull with sound.
I can send my joking skelleton's from last year. It is only two channels as the rest was done with V2. This would be how I would use it anyway: Create mouth movements in VSA, export to csv, convert, import into sequencer, build the rest of the show around that. Maybe something Sean can add to xLights and save you some work
Ok, I think I have the converter engine for VSA CSV Export working. Now to get it working in the interface.