DiyLightAnimation

Hardware => Lynx Smart String => Topic started by: batdive on November 25, 2011,

Title: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: batdive on November 25, 2011,
RJ -

Hate to add more to your already full plate, but did you put out a Pixelnet plug in for Vix 2.5.x?  I use 2.5.0.8 to run my show and just thought of this as I went to test a couple of sequences.

Any help would be greatly appreciated.


Thanks

-JS
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: taybrynn on November 25, 2011,
If you install version 2, then the pixelnet plugin, then upgrade to 2.5 ... then it'll work.  If you have 2.5 you can't install the plugin ... I think.
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: batdive on November 26, 2011,
You mean have 2.1 set up with the pixel net plugin and run prepare?


-JS
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: batdive on November 26, 2011,
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If you install version 2, then the pixelnet plugin, then upgrade to 2.5 ... then it'll work.  If you have 2.5 you can't install the plugin ... I think.

Yeah the prepare only upgrades the sequences and profile files.  Still need a 2.5 specific plug in for PixelNet
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: lboucher on November 26, 2011,
Yeah I need a 2.5 plugin also.
Didn't want to bug RJ over Thanksgiving, i knew he was busy.

I am more than willing to do the work myself.
Just need access to the source,which I will gladly delete after making the upgrade if he wishes to keep it closed source.
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: taybrynn on November 27, 2011,
I haven't used Vixen much, but pixelnet works on 2.5 for me ... and its the 2.0 plugin I'm using.  Maybe I don't understand the problem well enough.  Are you compiling?
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: RJ on November 27, 2011,
Someone try this, no promises I do not even have 2.5 running on my machine to try.

RJ
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: RJ on November 29, 2011,
Has anyone give this a try? Let me know if it works.

RJ
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: PJNMCT on November 29, 2011,
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Has anyone give this a try? Let me know if it works.

RJ

Is there one for 3.0? I'm planning on starting sequencing some pixelnet elements tonight and i thought i'd just jump right into 3.0.

-Paul
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: rrowan on November 29, 2011,
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Has anyone give this a try? Let me know if it works.

RJ

Is there one for 3.0? I'm planning on starting sequencing some pixelnet elements tonight and i thought i'd just jump right into 3.0.

-Paul

Too funny

3.0 is in beta and currently only supports Renard boards.

Rick R.
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: jnealand on November 29, 2011,
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Is there one for 3.0? I'm planning on starting sequencing some pixelnet elements tonight and i thought i'd just jump right into 3.0.

-Paul

You have got to be kidding.  Way to early for anything like that
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: PJNMCT on November 29, 2011,
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Is there one for 3.0? I'm planning on starting sequencing some pixelnet elements tonight and i thought i'd just jump right into 3.0.

-Paul

You have got to be kidding.  Way to early for anything like that

Depends on how close RJ and KC have been collaborating.. <pop..
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: lboucher on November 29, 2011,
Will try soon.
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: lboucher on November 29, 2011,
So it does appear to work, although techinically i just tested the DMX out of the hub, as my smart string are off for the night.
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: RJ on November 29, 2011,
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So it does appear to work, although techinically i just tested the DMX out of the hub, as my smart string are off for the night.

It is all the same data to the hub so that should be definitive enough.

I like the rest of the non renard developers had no info on vixen 3.0 till now so renard is all there is for it at the moment. If/when I get some time I will look at it, but the priority at the moment is getting the output working from Vixen 2 / LSP / LOR for the conductor so we can beta test it. Then I will go from there.

RJ

Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: batdive on December 01, 2011,
Wow thought I hit subscribe on this.

sorry RJ, just getting around to the forums for this week and saw your reply.  Awesome work as always and greatly appreciated.

I'll through it on my display tomorrow when Im home and give it a run through DMX/Pixalnet and see if I have any issues.


Again thanks,

JS
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: batdive on December 04, 2011,
RJ,

finally had a chance to do some testing.

I currently have 2 SS strands up first is Hybrid with 741/742/743 as  the full strand channels and the other at 942/943/944.

The first strand works as programmed with the plug in, but the second is weird.  It starts at channel 513/514/515 as the 3 hybrid channels and then uses the 516 to 741 for the individual nodes.  So not sure why it changed channels with the 2.5 plug in.

Unfortunately I haven't had tons of time to test it as I broke one of my toes this weekend, so walking around is a little hmm painful =)


Hope that helps,

JS

EDIT: For clarification 2nd SS string does not work as programmed with the 2.5 plug in
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: RJ on December 04, 2011,
Sorry to hear it hope it heals quick so you can enjoy christmas.

RJ
Title: Re: PixelNet Plugin for Vixen 2.5.X - Any news?
Post by: batdive on December 05, 2011,
LOL thanks appreciate it, so do I  :D

Any ideas on why the 2.5 plugin changes the SS output from 941-943 to 513-515 on my 2nd strand of SS strings? 

They work as programmed with the 2.1 plugin and my first works as programmed with the 741 start ch but the 2nd has the above effect.


-JS