OK the files have been loaded to the previous post above as they should have been already. Give them a try and let me know how they work.
RJ
I had an interesting problem with the testing of the new utility.
I started by using the new utility to program three strings on a Zeus 16 that I had previously hooked up to a 325 channel starburst. I used the new utility to program the ports as follows:
Str1 3rd port Start Chan: 1 Nodes: 117
Str2 4th port Start Chan: 352 Nodes: 104
Str3 5th port Start Chan: 664 Nodes: 104
I used xLights to create a number of Starburst effects and everything appeared to function normally.
I then flashed the pics in three SSCv4s with your new firmware and replaced the Zeus 16 with these SSCs attached to a passive hub. I proceeded to use the new Smart String Utility (selecting the SSC button) to setup the first 117 node string (Str1) . I had no problem with the first SSC so I removed the jumper from the program header and placed it on the second SSC. I set the SS Utility for the Str2 parameters and when I transmitted the second set of lights flashed as expected but the first string 1st pixel lit white and the next 3 pixels on string 1 lit red. I moved the jumper to the 3rd string's SSC and set the parameters to Str3 again the string 3 lights flashed as expected but the same pixels on string one lit the same way as when the second string's SSC was programmed. I removed the program jumper from the last SSC and tried the xLights sequence and it worked as expected. I again opened the new SS Utility and started transmitting (with none of the programming jumpers installed) and got the same results as before except the third pixel did not light but the first was white and the 2nd and 4th were red. After playing for a while I found out that when I increased the start channel to >1 the third pixel lit red.
I then hooked up the Zeus 16 again and reprogrammed the first 3 ports as Str1, Str2 & Str3. This time I noticed that it gave me the same results as the SSCv4's did with the first 4 pixels of the first string affected whenever parameters were transmitted. When I used the Zeus button and tried programming all the ports at once, the same 4 pixels where effected but this time the 3rd pixel flashed red.
As far as I'm concerned I can easily live with this as it appears not to effect the actual sequence presentation and only shows what seems like a minor bug with the utility. If you need further testing I would be happy to oblige.