DiyLightAnimation
Software => Nutcracker: RGB Effects Builder => Topic started by: smeighan on March 15, 2012,
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Another effect connected into Nutcracker,
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username f
user_target ZZ_ZZ
effect_class meteors
effect_name METEOR1
window_degrees 360
start_color #FF1100
end_color #380101
frame_delay 11
sparkles 0
maxPhase 4
seq_duration 5
maxMeteors 5
submit Submit Form to create your target model
(http://meighan.net/nutcracker/effects/ZZ_ZZ+METEOR1.gif)
one more
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username f
user_target ZZ_ZZ
effect_class meteors
effect_name METEOR2
window_degrees 360
start_color #FF1E05
end_color #275C27
frame_delay 11
sparkles 0
maxPhase 6
seq_duration 5
maxMeteors 3
submit Submit Form to create your target model
(http://meighan.net/nutcracker/effects/ZZ_ZZ+METEOR2.gif)
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Great work Sean!!!! Can't wait to get to play with what you've done with LSP!!!!
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Added one more option
random_colours =1, then every pixel in the meteor is a different color
random_colours=2, random color for the meteor, but the hue is kept the same
any other value the the meteor will start with your start_color and finish with your end_color.
here is random_colours=2
_POST
username f
user_target ZZ_ZZ
effect_class meteors
effect_name METEOR4
window_degrees 360
start_color #FF1100
end_color #380101
frame_delay 11
sparkles 5
maxPhase 7
seq_duration 5
maxMeteors 3
random_colours 2
submit Submit Form to create your effect
(http://meighan.net/nutcracker/effects/workspaces/2/ZZ_ZZ+METEOR4.gif)
random_colours=1
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username f
user_target ZZ_ZZ
effect_class meteors
effect_name METEOR5
window_degrees 360
start_color #FF1100
end_color #380101
frame_delay 11
sparkles 5
maxPhase 7
seq_duration 5
maxMeteors 3
random_colours 1
submit Submit Form to create your effect
(http://meighan.net/nutcracker/effects/workspaces/2/ZZ_ZZ+METEOR5.gif)
and finally any other number and we will look to start and end colors
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username f
user_target ZZ_ZZ
effect_class meteors
effect_name METEOR6
window_degrees 360
start_color #FF1100
end_color #380101
frame_delay 11
sparkles 5
maxPhase 7
seq_duration 5
maxMeteors 3
random_colours 0
submit Submit Form to create your effect
(http://meighan.net/nutcracker/effects/workspaces/2/ZZ_ZZ+METEOR6.gif)
thanks
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Sean, you are cutting into my work day. Great job!!
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I like the meteor effects. Do you think you might be doing the 2D ray models soon. I'd like something with fewer light strings that could do the same effects. Your program is awesome. Thank you.
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I like the meteor effects. Do you think you might be doing the 2D ray models soon. I'd like something with fewer light strings that could do the same effects. Your program is awesome. Thank you.
I will be doing the 2d ray target modeler in next 1-2 weeks. Be aware, every effect I create will work on the rays. They are going to look like a flattened half megatree.
So, you can start trying effects now. If you were to make 6 rays out of 3 strings, build a target and set 180 degrees as the window.
For example, 3 strings 100 pixels each. I want 6 rays so i will fold string.
I would build a model and say i have 6 strings (not 3!) , and topology is UP/DOWN NEXT.
Now set window_degrees to 180 (this causes u to use just half the tree). You now have 6 strands of 50 pixels each. The only issue is a bow to them versus being flat.
Although all effects will work on 6 strands, some just are not going to look as nice.
Meteors probably works fine, maybe spirals. Not sure about text.
I would suggest get a 6 strand half mega tree and try the effects.
BTW, I am thinking of making some effects that are optimized for say 6 rays. that is at least2-4 weeks away. I want to try and get an LSP and LOR output from Nutcracker.
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Bug fixes: Meteor type 3 was not working. Sparkles was not working. Both are now fixed.
Some examples:
meteor type 1, every pixel is random . Note: your start and end colors are ignored for this effect.
array_to_save
username f
user_target AA
effect_class meteors
effect_name METEOR_RG1
window_degrees 180
start_color #FF0000
end_color #16FF05
frame_delay 100
sparkles 0
maxPhase 5
seq_duration 5
maxMeteors 5
meteor_type 1
submit Submit Form to create your effect
OBJECT_NAME meteors
show_frame N
direction cw
(http://meighan.net/nutcracker/effects/workspaces/2/AA+METEOR_RG1.gif)
Meteor type 2: each meteor will keep the same color throughout its life. Here we have 0% for sparkles
array_to_save
username f
user_target AA
effect_class meteors
effect_name METEOR_RG1
window_degrees 180
start_color #FF0000
end_color #16FF05
frame_delay 100
sparkles 0
maxPhase 5
seq_duration 5
maxMeteors 5
meteor_type 2
submit Submit Form to create your effect
OBJECT_NAME meteors
show_frame N
direction cw
(http://meighan.net/nutcracker/effects/workspaces/2/AA+METEOR_RG2.gif)
Here is the same meteor type 2 but sparkles has been set to 33%
array_to_save
username f
user_target AA
effect_class meteors
effect_name METEOR_RG2s
window_degrees 180
start_color #FF0000
end_color #16FF05
frame_delay 100
sparkles 33
maxPhase 5
seq_duration 5
maxMeteors 5
meteor_type 2
submit Submit Form to create your effect
OBJECT_NAME meteors
show_frame N
direction cw
(http://meighan.net/nutcracker/effects/workspaces/2/AA+METEOR_RG2s.gif)
Here is meteor type 3, as we go through the frame sequence a meteor will be shifted between your start and end color. any given meteor will keep its hue.
sparkles set at 33% so you can compare with the above image.
array_to_save
username f
user_target AA
effect_class meteors
effect_name METEOR_RG3s
window_degrees 180
start_color #FF0000
end_color #16FF05
frame_delay 100
sparkles 33
maxPhase 5
seq_duration 5
maxMeteors 5
meteor_type 3
submit Submit Form to create your effect
OBJECT_NAME meteors
show_frame N
direction cw
(http://meighan.net/nutcracker/effects/workspaces/2/AA+METEOR_RG3s.gif)
and finally, what if you want a meteor shower with just white.
Select meteor type 2 or 3 and set start and end color = #FFFFFF.
array_to_save
username f
user_target AA
effect_class meteors
effect_name METEOR_RG2w
window_degrees 180
start_color #FFFFFF
end_color #FFFFFF
frame_delay 100
sparkles 0
maxPhase 5
seq_duration 5
maxMeteors 5
meteor_type 2
submit Submit Form to create your effect
OBJECT_NAME meteors
show_frame N
direction cw
(http://meighan.net/nutcracker/effects/workspaces/2/AA+METEOR_RG2w.gif)
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Simply amazing ... great work as usual !!
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here is nutcracker in action ,
Thank you very much Mr. Sean your effects and generator are a masterpiece.
enjoy . https://vimeo.com/42385516
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here is nutcracker in action ,
Thank you very much Mr. Sean your effects and generator are a masterpiece.
enjoy . https://vimeo.com/42385516
Great job. I know that when Joe added Nutcracker support to HLS, he did a cool thing. He uses just one track and you import, say my 2000 channels, onto that one track. Since i plan on adding the ability to edit nutcracker effects synced to the music i will never be trying to edit the individual channels in the sequencer. I will edit in nutcracker, and re-import.
What is your hardware that you are driving from HLS?
great job
sean
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here is nutcracker in action ,
Thank you very much Mr. Sean your effects and generator are a masterpiece.
enjoy . https://vimeo.com/42385516
Great job. I know that when Joe added Nutcracker support to HLS, he did a cool thing. He uses just one track and you import, say my 2000 channels, onto that one track. Since i plan on adding the ability to edit nutcracker effects synced to the music i will never be trying to edit the individual channels in the sequencer. I will edit in nutcracker, and re-import.
What is your hardware that you are driving from HLS?
great job
sean
Just got a note from Joe
Sean:
When you load a Nutcracker effect into HLS - you can:
1. Position it where you want it.
2. Adjust its POSITION in the sequence after it has been added.
3. Adjust the LENGTH of the effect (shorten it if required)
4. Add FADE IN and FADE OUT to the start and end of the effect is wanted.
This should help with the use of your effects.
Joe
HLS can import vixen files
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This is done with one single piece of hardware . The san devices e681 controller.