DiyLightAnimation
Software => Nutcracker: RGB Effects Builder => Topic started by: smeighan on April 09, 2012,
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There are lots of changes with this release on the target generation.
1) I changed the prompts from 16 to 7. I had an "aha" that allows this reduction. I will explain it in a future tutorial.
2) GIF's now autoscale. The more pixels in your RGB device, the larger the gif. This allows comparing smaller and larger tree counts.
3) Any number of folds now allowed in the target generation.
4) A string does not need to be divisible by the folds evenly. Take a 100 pixel string and fold 3 times, the extra 10 pixels wrap to the 4th strand.
5) The target generator only shows your strings and pixels (No more 'Nutcracker Pixels')
6) The target generator colors your strings. You can use this for building instructions
7) Matrix is now activated! So you have mega-tree, matrix and ray. Ray will create something , but the dimensions are wrong. Future release will fully fix Ray also.
8) If your target is missing a file, your target will be shown in RED. To fix any RED lines, just click on your target and re-submit the form in the TARGET screen.
(http://meighan.net/nutcracker/images/RED_target.png)
9) if you are making Matrix displays always set your display window to 360 degrees.
So, how does the Matrix look as compared to the Mega-Tree?
This is going to show 16 strings of 100 pixels folded in different ways. Other than the folds, all other settings are the same.
array_to_save
username f
user_target AA_MATRIX7
effect_class butterfly
effect_name FLY_0_0_MATRIX
window_degrees 360
frame_delay 50
sparkles 0
seq_duration 5
formula 1
radian_shift .05
start_color #FFFFFF
end_color #FFFFFF
background_chunk #FFFFFF
background_skip #FFFFFF
background_color #000000
submit Submit Form to create your effect
OBJECT_NAME butterfly
Matrix, 3 fold
(http://meighan.net/nutcracker/effects/workspaces/2/AA_MATRIX3+FLY_0_0_MATRIX.gif)
Matrix, 4 fold
(http://meighan.net/nutcracker/effects/workspaces/2/AA_MATRIX4+FLY_0_0_MATRIX.gif)
Matrix, 7 fold
(http://meighan.net/nutcracker/effects/workspaces/2/AA_MATRIX7+FLY_0_0_MATRIX.gif)
Matrx, 4 fold. text example
(http://meighan.net/nutcracker/effects/workspaces/2/AA_MATRIX4+TEXT1_MATRIX.gif)
Matrix, 4 fold. Meteor example
(http://meighan.net/nutcracker/effects/workspaces/2/AA_MATRIX4+METEOR3_MATRIX.gif)
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BEAUTIFUL!
Just keeps getting better and better. <res.
-Paul
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You just gave me an answer to a burning question about using a grid for displaying a message. <res.
Now if I have time for using it in my July 4th show.
Thanks a whole bunch.
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This is really looking great! I will work it tonight!
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This is just getting amazing! Hope i can get away enough to make your classes at the Academy to get up to speed on it!
RJ
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This is just getting amazing! Hope i can get away enough to make your classes at the Academy to get up to speed on it!
RJ
And I hope to come to yours. I hope we dont get scheduled at the same time
lol
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You just gave me an answer to a burning question about using a grid for displaying a message. <res.
Now if I have time for using it in my July 4th show.
Thanks a whole bunch.
I am hoping to have a flag waving and fireworks done by end of june (i hope)
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Oh dio not talk abot scheduling with me right now!! <yk..
It is not fun as everything had rules, like one guy that could not have any classes on Sunday <res.
Did the best I could to make it all work. Should be posting it soon.
RJ
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You just gave me an answer to a burning question about using a grid for displaying a message. <res.
Now if I have time for using it in my July 4th show.
Thanks a whole bunch.
I am hoping to have a flag waving and fireworks done by end of june (i hope)
My show will go up about 12 days before July 4th.
I just hope I can figure out the griding of my nodes before then.
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Awesome! Thank you, thank you. I"ll have to try this tonight.
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Sean,
Very impressive! I am amazed at what you have created in such a short time. <res.
I always look forward to your threads.
Richard (from SoCal) :)
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When I create a grid of 7 CCR's of 50 pix with 2 folds (up then down), I get a grid of 7 up and then down according to the chart. Looks good, 25 pix up and 25 pix down. When I apply an effect it comes out 14 pix high and 14 across instead of 25 high and 14 across. What am I doing wrong? Thank you in advance for your help.
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When I create a grid of 7 CCR's of 50 pix with 2 folds (up then down), I get a grid of 7 up and then down according to the chart. Looks good, 25 pix up and 25 pix down. When I apply an effect it comes out 14 pix high and 14 across instead of 25 high and 14 across. What am I doing wrong? Thank you in advance for your help.
Can you please include your login name to Nutcracker and maybe the effect name you were doing? There are now nearly 300 users who have defined 760 effects.
I tried 7 strings, 50 pixels each, folds=2.
i put a butterfly effect on it, it seems correct
(http://meighan.net/nutcracker/effects/workspaces/2/ASDF+FLY_0_0_MATRIX.gif)
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When I create a grid of 7 CCR's of 50 pix with 2 folds (up then down), I get a grid of 7 up and then down according to the chart. Looks good, 25 pix up and 25 pix down. When I apply an effect it comes out 14 pix high and 14 across instead of 25 high and 14 across. What am I doing wrong? Thank you in advance for your help.
Can you please include your login name to Nutcracker and maybe the effect name you were doing? There are now nearly 300 users who have defined 760 effects.
I tried 7 strings, 50 pixels each, folds=2.
i put a butterfly effect on it, it seems correct
(http://meighan.net/nutcracker/effects/workspaces/2/ASDF+FLY_0_0_MATRIX.gif)
That's the same image I came up with. I guess what I'm looking for is 25 pix bottom to top (half of a 50 pix CCR) then 25 pix top to bottom (the other half of the CCR folded down). 7 of these CCR's folded up and down and side by side across from left to right. Jimmytown745
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When I create a grid of 7 CCR's of 50 pix with 2 folds (up then down), I get a grid of 7 up and then down according to the chart. Looks good, 25 pix up and 25 pix down. When I apply an effect it comes out 14 pix high and 14 across instead of 25 high and 14 across. What am I doing wrong? Thank you in advance for your help.
try 1 fold to get 25 up
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When I create a grid of 7 CCR's of 50 pix with 2 folds (up then down), I get a grid of 7 up and then down according to the chart. Looks good, 25 pix up and 25 pix down. When I apply an effect it comes out 14 pix high and 14 across instead of 25 high and 14 across. What am I doing wrong? Thank you in advance for your help.
try 1 fold to get 25 up
I tried it. It gave me 7 pix up and 7 pix across. I'm lost. Maybe tomorrow will be better. Thank you for tryng.
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When I create a grid of 7 CCR's of 50 pix with 2 folds (up then down), I get a grid of 7 up and then down according to the chart. Looks good, 25 pix up and 25 pix down. When I apply an effect it comes out 14 pix high and 14 across instead of 25 high and 14 across. What am I doing wrong? Thank you in advance for your help.
try 1 fold to get 25 up
I tried it. It gave me 7 pix up and 7 pix across. I'm lost. Maybe tomorrow will be better. Thank you for tryng.
I will look at it tomorrow, doesnt look right, you are correct
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When I create a grid of 7 CCR's of 50 pix with 2 folds (up then down), I get a grid of 7 up and then down according to the chart. Looks good, 25 pix up and 25 pix down. When I apply an effect it comes out 14 pix high and 14 across instead of 25 high and 14 across. What am I doing wrong? Thank you in advance for your help.
Can you please include your login name to Nutcracker and maybe the effect name you were doing? There are now nearly 300 users who have defined 760 effects.
I tried 7 strings, 50 pixels each, folds=2.
i put a butterfly effect on it, it seems correct
(http://meighan.net/nutcracker/effects/workspaces/2/ASDF+FLY_0_0_MATRIX.gif)
There was a bug in the target z axis generation.
It is fixed now.
here is your model, looks as expected
(http://meighan.net/nutcracker/effects/workspaces/2/AA_MATRIX2+FLY_0_0_MATRIX.gif)
array_to_save
username f
user_target AA_MATRIX2
effect_class butterfly
effect_name FLY_0_0_MATRIX
window_degrees 360
frame_delay 50
sparkles 0
seq_duration 5
formula 1
radian_shift .05
start_color #FFFFFF
end_color #FFFFFF
background_chunk #FFFFFF
background_skip #FFFFFF
background_color #000000
submit Submit Form to create your effect
OBJECT_NAME butterfly
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The grid looks good now. The effects take good now. The only thing is that when I go to make a LOR2 .lms sequencer file it times out. "maximum execution time of 300 seconds exceeded" Instead of a butterfly effect, I then tried a meteors with less duration time. I thought this would be a smaller file. Still timed out. Any suggestions? Thank you for your help and patience. Things are looking better.
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The grid looks good now. The effects take good now. The only thing is that when I go to make a LOR2 .lms sequencer file it times out. "maximum execution time of 300 seconds exceeded" Instead of a butterfly effect, I then tried a meteors with less duration time. I thought this would be a smaller file. Still timed out. Any suggestions? Thank you for your help and patience. Things are looking better.
I was modiying the make_lor.php module to enable it to do layers (another thread i am working on).
That incomplete code got pushed to production. i need to back it out and then you will be good to go.
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The grid looks good now. The effects take good now. The only thing is that when I go to make a LOR2 .lms sequencer file it times out. "maximum execution time of 300 seconds exceeded" Instead of a butterfly effect, I then tried a meteors with less duration time. I thought this would be a smaller file. Still timed out. Any suggestions? Thank you for your help and patience. Things are looking better.
I was modiying the make_lor.php module to enable it to do layers (another thread i am working on).
That incomplete code got pushed to production. i need to back it out and then you will be good to go.
lms code issue is fixed.
to produce your model into an lms file was under 4 seconds
max_execution_time =30
max_execution_time =300
Calling read Target: Elapsed time = 0.00004 seconds
Finished read Target: Elapsed time = 0.00007 seconds
Finished filling dat_file_array: Elapsed time = 0.01514 seconds
5 seconds of animation with a 50 ms frame timing = 100 frames of animation
RED:16711680GREEN:65280BLUE:255
350 channels have been created for LOR
Click here for LOR lms file. workspaces/2/AA_MATRIX2+FLY_0_0_MATRIX.lms
Total Elapsed time for this effect: Elapsed time = 3.52124 seconds
Home | Target Generator | Effects Generator | Logout
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That is the greatest. That matrix is working great now. Thank you so much. Have a great day.
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Sean,
Suggestion, since most matrix's are wider than they are tall, vrs. Mega trees which are taller than wide, could we get and option to fold the pixel strings left to right instead of bottom to top? It would allow making a wide matrix panel with much fewer cuts to the strips.
Thanks
John
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Sean,
Suggestion, since most matrix's are wider than they are tall, vrs. Mega trees which are taller than wide, could we get and option to fold the pixel strings left to right instead of bottom to top? It would allow making a wide matrix panel with much fewer cuts to the strips.
Thanks
John
It is on my to do list. I planned on vertical matrices (this is what i have now) and horizontal matrices. Just a comment. Things like scrolling text will look best when the verticals are perfectly aligned. When strings wrap bottom /top they hang in straight lines.
When you start wrapping horizontally, i hope there is a way to align the pixels vertically in some mechanical way.
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I'd only use the horizontal wrap on a matrix. Trees would always be vertical just because of the alignment issue you described. So if only matrix had the option to wrap horizontally I consider the problem solved.
John
Sent from my iPad using Tapatalk
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I'd only use the horizontal wrap on a matrix. Trees would always be vertical just because of the alignment issue you described. So if only matrix had the option to wrap horizontally I consider the problem solved.
John
Sent from my iPad using Tapatalk
I am only thinking of offering horizontal matrices. My comment still applies. For all of my effects to work , i need strands to be vertical and they are populated with pixels going up and down the strand. it can be done , software wise.
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Sean,
Few minor issues:
1) The text displays on the matrix it never uses the first row even when using the smallest matrix height that would contain the text, i.e., 18 for two lines of text.
2) Matrix text, there is an overlap of the two lines, i.e., the bottom of the "y" is the same as the top of the second line.
Suggestions:
1) Fonts, your currently using a fixed spaced font. Any chance a proportional option could be added so the text would look a tad better?
2) Text positioning, I would love to be able to specify the row that each line of text starts on.
3) More than 2 lines of text, for larger matrixes I'd like to see the ability to have more than two lines. This might be easiest to do with a general text box and escape sequences for color, and row start, where each line of text is a line on the display. In fact that way you could even change color character by character.
4) Scroll up or down, If you have a text that would complete fit the matrix width it would be nice to be able to scroll it up, or down. This assumes that you can have more than 2 lines of text to make this useable.
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Sean,
Few minor issues:
1) The text displays on the matrix it never uses the first row even when using the smallest matrix height that would contain the text, i.e., 18 for two lines of text.
2) Matrix text, there is an overlap of the two lines, i.e., the bottom of the "y" is the same as the top of the second line.
Suggestions:
1) Fonts, your currently using a fixed spaced font. Any chance a proportional option could be added so the text would look a tad better?
2) Text positioning, I would love to be able to specify the row that each line of text starts on.
3) More than 2 lines of text, for larger matrixes I'd like to see the ability to have more than two lines. This might be easiest to do with a general text box and escape sequences for color, and row start, where each line of text is a line on the display. In fact that way you could even change color character by character.
4) Scroll up or down, If you have a text that would complete fit the matrix width it would be nice to be able to scroll it up, or down. This assumes that you can have more than 2 lines of text to make this useable.
Issues:
1) There is a few bugs in text and i am working on them.
2) see above
Suggestions:
1)
For Fonts; go to http://meighan.net/nutcracker/effects/dotmatrix and save the file. Go ahead and make a new one. I dont know if making proportional fonts with such a coarse pixel count would work. These fonts are as small as they can be made 5x7. You may also notice i have not coded all of the punctuation into this file yet. Besides letters and numbers i only have the period coded. It is on my todo list. If someone would finish this file and send it back to me, that would be nice.
Send it back to me and i will incorporate it.
This file assumes a 5x9 matrix. This is because i have descending lines on the lower case.
Example: here is the first two lower case letters. Wherever there is an x, i will turn on a pixel.
=a
.
.
xxx
x x
x x
x xx
x x
.
.
=b
x
x
xxxx
x x
x x
x x
xxxx
.
.
2) row positioning, yes i could offer this
3) more rows. i coded the 3rd line of text, i didnt release it. I was thinking that most people are not going to have huge matrix displays (multiple thousands of dollars). I expect as the years go on and the prices fall we will continue to see denser RGB displays.
4) The star wars intro text. I though about doing this, again the physical limits of matrix display just not being big enough, i put it on hold. Coding is simple to do it.
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Wow, someday I'll get here. This is some cool stuff and it makes me think of a gillion ways to sequence some really cool stuff.
I'm just not ready for this; I wish I was. I wish I didn't have to go to work, then I could spend more time and do a lot more, but wait, I have to work to do what I do now. :D
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