Author Topic: bad nodes/ modules.  (Read 1330 times)

Offline chrisatpsu

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bad nodes/ modules.
« on: March 19, 2012, »
I'm looking for a bad node of the Ss nodes, squares or rectangles. I'm looking to see if they can be repaired. Pm me and ill send you the address. Also let me know what's wrong with the node.
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Offline rrowan

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Re: bad nodes/ modules.
« Reply #1 on: March 19, 2012, »
Quote
Also let me know what's wrong with the node.

It was bad so I sent it to the VP office :)

How do you plan to remove a string node from all of that plastic?

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Warning SOME assembly required

Offline tbone321

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Re: bad nodes/ modules.
« Reply #2 on: March 19, 2012, »
A flame thrower.
If at first you don't succeed,
your not cut out for sky diving

Offline zwiller

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Re: bad nodes/ modules.
« Reply #3 on: March 19, 2012, »
I wonder if these bad modules would work with the TH2010 controller?
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Offline tbone321

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Re: bad nodes/ modules.
« Reply #4 on: March 19, 2012, »
I guess that depends on what's wrong with it. 
If at first you don't succeed,
your not cut out for sky diving

Offline chrisatpsu

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Re: bad nodes/ modules.
« Reply #5 on: March 19, 2012, »
there might be ways...
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Offline tbone321

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Re: bad nodes/ modules.
« Reply #6 on: March 19, 2012, »
There might be but is it really worth it.  With the time it will take to remove it from the plastic, clean it up, diagnose it, attempt the repair, test it, seal it back up, you are looking at a min of an hour or so.  How much do they cost a piece?  By the time you add up the time, materials, and parts to repair them, unless you have a lot of time with nothing else to do, it's probably not worth it.
If at first you don't succeed,
your not cut out for sky diving

Offline chrisatpsu

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Re: bad nodes/ modules.
« Reply #7 on: March 19, 2012, »
well, i still want to try
To rule the entire tri-state area!  What's that? Perry the Platypus!!!