DiyLightAnimation

Hardware => Lynx Zeus => Topic started by: bassmants on November 17, 2014,

Title: Zeus 16!
Post by: bassmants on November 17, 2014,
Just got around to building a couple Zeus 16's ver 1 I bought last year.  Ran the Zeus utility and programmed with no issues and ran a bunch of new nodes I just bought for several hours last night just to burn in and test the Zeus.  This thing is cool.
Just wanted to post some positive feedback because it seems like we get on here for our problems more than for the good things. <res. ;D
Title: Re: Zeus 16!
Post by: bartels on November 17, 2014,
+1
Title: Re: Zeus 16!
Post by: tindivall on November 24, 2014,
Agreed, when the Zues works it works great!!!
Title: Re: Zeus 16!
Post by: taybrynn on December 03, 2014,
I'm running four Zeus v1s and four Zeus v2s and they all work great.   All 16 channel models.   I like have additional channels available if one of them has issues and I don't have time to refashion it.   They are ideal for megatrees and matrixes.    I used the ssc v4 to flash the pics and that was a breeze.   I always use the Zeus smart string software listed on the wiki for the Zeus.   My only wish was for a second pixelnet out.
Title: Re: Zeus 16!
Post by: bassmants on December 03, 2014,
Agreed as far as the extra outputs as I ran into one channel not woking, so for now I just skipped over it.  I have one running my megatree and one for my matrix.  At the end of the season I will see what it could be.