DiyLightAnimation

Hardware => Lynx EtherDongle => Lynx Conductor => Topic started by: RJ on August 26, 2012,

Title: Conductor Trigger features.
Post by: RJ on August 26, 2012,
Since not much has been put out about it I decided to post this rough draft of the additional document for the conductor that shows how to use the triggers built into it.

Also a link for those that would like to get a head start on learning the basic tutorial of the the conductors use.
https://vimeo.com/48223100

RJ
Title: Re: Conductor Trigger features.
Post by: keitha43 on August 26, 2012,
I thought you mentioned putting in a "time between songs" feature at the Academy. Is that in the future? Or do we just create a short animation sequence with no lights and schedule it between songs? I like 4-5 seconds between songs so they don't just run together like some DJ mix :) Can't wait for the beta testers to give final approval!
Title: Re: Conductor Trigger features.
Post by: rimist on August 26, 2012,
I love the binary usage... I knew I wasn't the only one to use that! I am curious...  What is the voltage for the triggers? What is the maximum distance the trigger can be from the conductor, assuming running the trigger line with cat5?

- Rimist (via Tapatalk)
Title: Re: Conductor Trigger features.
Post by: sittinguphigh on August 27, 2012,
Ideal format. Manual or auto. Looks very simple. Low watt usage. Small.

Great RJ. Hopefully comes out soon. But not expecting to.

Thanks RJ for all your hard work and others that are helping out.
Title: Re: Conductor Trigger features.
Post by: rrowan on August 27, 2012,
Hi RJ,

Very nice video

You and the beta guys did a lot of work getting to work that smoothly. Congrats

Rick R.
Title: Re: Conductor Trigger features.
Post by: mkozik1 on August 27, 2012,
+1 - Can't wait for it's release!!

Thanks RJ and Company  :)
Title: Re: Conductor Trigger features.
Post by: JerryPlak on August 27, 2012,
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+1 - Can't wait for it's release!!

Thanks RJ and Company  :)

+1.1  8) Can't wait for it's release!!
Title: Re: Conductor Trigger features.
Post by: RJ on August 27, 2012,
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I thought you mentioned putting in a "time between songs" feature at the Academy. Is that in the future? Or do we just create a short animation sequence with no lights and schedule it between songs? I like 4-5 seconds between songs so they don't just run together like some DJ mix :) Can't wait for the beta testers to give final approval!

currently between songs in a show is 4 seconds. it is not adjustable at this time. We did add the delay I was talking about between shows on scheduled to repeat shows. If later it is found to be needed we can add an adjustable delay but we had to get the features locked in to allow us to finsish the beta.

RJ
Title: Re: Conductor Trigger features.
Post by: RJ on August 27, 2012,
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I love the binary usage... I knew I wasn't the only one to use that! I am curious...  What is the voltage for the triggers? What is the maximum distance the trigger can be from the conductor, assuming running the trigger line with cat5?

- Rimist (via Tapatalk)

Since you are grounding out a weak pull up resistor. It should be of little effect. You should be able to run a good ways.

RJ
Title: Re: Conductor Trigger features.
Post by: keitha43 on August 27, 2012,
4 seconds is good enough for me.

Sent from my Thunderbolt using Tapatalk 2.
Title: Re: Conductor Trigger features.
Post by: deplanche on August 30, 2012,
Really premature question, but did I hear correctly that the Conductor uses a Compact Flash (CF) memory card?  Are there are speed or size limits needed?  My old Canon camera still uses those, and this might be a good reason to upgrade that and use the older one for the conductor.
Title: Re: Conductor Trigger features.
Post by: Steve Gase on August 30, 2012,
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Really premature question, but did I hear correctly that the Conductor uses a Compact Flash (CF) memory card?  Are there are speed or size limits needed?  My old Canon camera still uses those, and this might be a good reason to upgrade that and use the older one for the conductor.
The coop will include the CF card according to RJ.
No doubt he intends CF speed, sizes, and manufacturer options to be reduced as problems to debug.
Title: Re: Conductor Trigger features.
Post by: jeffcoast on September 18, 2012,
I have a question about the Trigger attachment. The thread doesn't really go into how the hardware works. Is it 1 trigger board will activate 1 sequence, or will there be multiple buttons on each board? Hard to plan using it and getting in on the coop without knowing what its capabilities are.

Thanks
Jeff
Title: Re: Conductor Trigger features.
Post by: KeithTarpley on September 18, 2012,
Greetings,,,

The board is the connections for the wires that you run to your switches.  You can add from 1 to 15 switches as you wish to the Trigger board.

keith
Title: Re: Conductor Trigger features.
Post by: RJ on September 18, 2012,
The trigger pcb accepts 15 inputs where you close a switch to between the grounds terminals and the input of the one you want to trigger. Then the unit will play the seqence and music / music only / or seqence only that is setup in the show name  12.sho for the the #12 trigger. ect.

So one pcb give you 15 triggers. It hooks back to the conductor with 5 wires. 1 ground and four inputs which are binary coded.

You can have 4 triggers directly to the conductor with out the trigger pcb.

I have attached the trigger document. Sorry thought I had posted it already earlier.


RJ
Title: Re: Conductor Trigger features.
Post by: duane.mosley on September 18, 2012,
are the triggers necessary? can you run the conductor without the triggers? what is the purpose of the slave unit? thanks in advance

duane
Title: Re: Conductor Trigger features.
Post by: KeithTarpley on September 18, 2012,
Greetings,,,

The Trigger unit adds more interaction capability, but it is not needed at all for the Conductor to start up and run preprogrammed sequences.

The slave unit can  be added to a second Etherdongle to allow multiple units to work together.

Keith
Title: Re: Conductor Trigger features.
Post by: animal on September 18, 2012,
Try this duane,


http://vimeo.com/27642079


          animal
Title: Re: Conductor Trigger features.
Post by: sittinguphigh on September 18, 2012,
For us non tech. people.

Would a example would be light beam that is broken to trigger a show.
Or a motion sensor on the front yard that would be triggered.

Thanks

Mort

Title: Re: Conductor Trigger features.
Post by: rrowan on September 18, 2012,
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For us non tech. people.

Would a example would be light beam that is broken to trigger a show.
Or a motion sensor on the front yard that would be triggered.

Thanks

Mort

Yes
Title: Re: Conductor Trigger features.
Post by: KeithTarpley on September 18, 2012,
Greetings,,,

A simple switch closure.  Anything that can connect two wires together.  In other words, an on/off switch is all you need, or something fancier that does the same thing.

Keith
Title: Re: Conductor Trigger features.
Post by: zwiller on September 19, 2012,
So I try hard to stay focused on Christmas and not get caught up with a Halloween show and here is this new shiny fandangled trigger that just screams (pun intended) Halloween!   ;D  Ok, I swear I am only gonna do something small that will help me learn the conductor for this big show...  Now to research a motion detector switch...

So, how is the trigger connected to the conductor?   

Title: Re: Conductor Trigger features.
Post by: dcwehw99 on September 19, 2012,
Run 5 wires from the bottom of the PCB labeled Conductor Trigger Inputs 1, 2, 3, 4, and GND to the five pads on the Conductor marked trig #1,#2,#3,#4 and the GND.

Denny
Title: Re: Conductor Trigger features.
Post by: chrisatpsu on September 19, 2012,
the trigger pcb has 15 contacts, and Ground.  you run two wires to your "trigger" switch, or button. the trigger # + ground for each trigger you want.   so, if you want a motion sensor somewhere, and you want it on #6, you run a wires from #6 and ground to that switch.   if you want a set of buttons somewhere (say 10)  you run the wires from the #'s you want to use, and ground to that location. that's it for the hardware.

then on the conductor, you'll have your shows set up. like 1.sho, or 2.sho for whatever trigger events.

Examples that could be helpful,
the trigger sequence can be just an mp3 file like a scream , of other effect (for halloween)
of the trigger can be a full song animated (so you can make a jukebox of the songs in your show for christmas that people can push)