I originally thought that SSC pixel count setting was not importan unless you were numbering the pixels in reverse.
I thought if I set the max count of 128 to each SSC, then I'd be fine... If I actually have 16 pixels, 85, or 100... it would not make any difference because there would be no pixels to pick up the on/off command from the controller. If I had 20 controllers, with 16 pixels -- but the SSCs each were programmed for 128 pixels, and all of the starting channels were closely packed (1, 17, 33, 49, ...) then it still didn't matter, because only 16 pixels on each string would light up.
Today I recalled something that RJ talked about regarding performance -- and it took days/weeks to make sense to me in the above context.
If I have my 16-pixel SSC configured for 128-pixels -- then RJ's firmware will wait on the data for all 128 pixels to arrive before releasing the channel commands to the strings. That means that the strings will be more sluggish compared to having the SSC accurately reflect the true pixel count.
Does anyone think this conclusion is wrong?