DiyLightAnimation
Fun => The Porch => Topic started by: twooly on October 23, 2014,
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Just want to make sure I have it right before I get too deep. This is the first year for me to break a universe and want to make sure I have it right.
I'm talking pixelnet universes.
Universe 1 I would use channels 1-4096 in my hardware config and sequencer
Universe 2 I would use channels 1-4096 in my hardware config with my hub/zeus using the universe 2 jumpers and then use 4097 - 8192 in my sequencer?
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That's it, you got it. Hardware is always addressed in the first universe. Just make sure that your sequencing software is configured properly to send the commands to the correct universe.
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Thank you very much just wanted to confirm. :)
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Just want to make sure I have it right before I get too deep. This is the first year for me to break a universe and want to make sure I have it right.
I'm talking pixelnet universes.
Universe 1 I would use channels 1-4096 in my hardware config and sequencer
Universe 2 I would use channels 1-4096 in my hardware config with my hub/zeus using the universe 2 jumpers and then use 4097 - 8192 in my sequencer?
That is exactly how it's working for me with a Zues and some SSC units.
You have to switch BACK to universe 1 for any programming of the Zues start channels or SSC channels, and then switch back.
I am LSP btw and have my main display on 1-4096 and started my matrix, porcupine balls etc on universe 2.
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Cool thank you. Lsp user too that needed to put my mini-mega-tree in universe 2