You can make adjustable preview window size bigger? My res on my monitor is 1920 x 1080. When I play a sequence the preview screen is about 1/8 my screen size. I can put my mouse in the corner and make the box bigger but it is blank in the part that gets bigger. The actual picture stays the same size but the box is bigger. I would love to be able to make the adjustable preview window size to full screen. Can this be done? Am I missing something?
Ron
Ron,
You can make the adjustable preview screen size whatever you need it to be, BUT, (unless someone else knows tricks I don't) once you set it, it is fixed to that size and has to pretty much be created in that size from the get go. The key is to use a background image that is the size you ultimately want the preview window to be and build the display pixels on top of that background image.
In my case, I needed a much wider than tall image to encompass my entire front yard. And indeed I used two photographs stitched together panoramic style in order to get the entire yard, then cropped the top to eliminate excessive empty sky and resized the stitched image to fit the width of the display I use most often when sequencing. Hence the 1280 x 425 preview size. I then loaded the image into the preview setup and built my display elements from there on top of the loaded image.
I used a pixel size of 2 which can make you a blind man in a hurry unless your video card supports a zoom function then its just a matter of how much coffee you drank before you started that is making your hand unsteady...
A genuine PITA for sure. KC didn't put his priority efforts into tools for the preview window which is crude at best compared to the rest of the program. But then, I suspect (and hope) the preview will become largely irrelevent in the future with Cas's Prancer sequencing environment currently under development.
I strongly recommend you do not make the preview full screen. It is very helpful to be able see the sequence timeline and at least a few rows of the grid for chasing down sequencing oops.
Greg