Author Topic: Blinky Flashy on the Oakland Bay Bridge  (Read 1311 times)

Offline tmcteer

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Blinky Flashy on the Oakland Bay Bridge
« on: March 06, 2013, »
What we could do with 8 million $ for blinky flashy

Interestingly they zip tied the modules to the vertical cables.

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Offline JonB256

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Re: Blinky Flashy on the Oakland Bay Bridge
« Reply #1 on: March 06, 2013, »
So that's why the 5050 LED chip supply dropped!

Offline deplanche

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Re: Blinky Flashy on the Oakland Bay Bridge
« Reply #2 on: March 06, 2013, »
The say that uses 25,000 LEDs.  How many here read that and thought, "That's really not that many?"

Offline jeffcoast

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Re: Blinky Flashy on the Oakland Bay Bridge
« Reply #3 on: March 06, 2013, »
Another Video
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Jeff Cook
Orlando, FL

Offline plaberge

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Blinky Flashy on the Oakland Bay Bridge
« Reply #4 on: March 06, 2013, »
Surprisingly few LED's considering it's almost two miles long! I like the kinetic aspect of it, reacting to the environment. Something for Sean and his band of merry programmers to look at in the future for Nutcracker. This may require some hardware magic from RJ to allow input from sensor data, such as a motion detector or heat sensor to detect people/cars.  This may already exists and I just don't know how to take advantage of it.
- Paul
  North Vancouver, BC
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Offline PJNMCT

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Re: Blinky Flashy on the Oakland Bay Bridge
« Reply #5 on: March 07, 2013, »
Obtain your own sensor, connect it to the trigger board and sequence away!

-Paul
« Last Edit: March 09, 2013, by PJNMCT »
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Offline JonB256

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Re: Blinky Flashy on the Oakland Bay Bridge
« Reply #6 on: March 07, 2013, »
Looking very briefly at the C++ code for Matt and Sean's Nutcraker Effects Builder thread You are not allowed to view links. Register or Login 

I think I see plenty of opportunity for input variables from external sources. Heat, light, sound, motion. A periodic re-seeding of Random Number inputs could make it appear very reactive to the environment.

In color, of course.


Offline jeffcoast

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Re: Blinky Flashy on the Oakland Bay Bridge
« Reply #7 on: March 07, 2013, »
I would think the current SSC hardware could handle this easily without any changes, it is all software that would need written. MADRIX does something similar with regard to sound detection. And LSP has the wii input live.
Jeff Cook
Orlando, FL

Offline typoagain

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Re: Blinky Flashy on the Oakland Bay Bridge
« Reply #8 on: March 07, 2013, »
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The say that uses 25,000 LEDs.  How many here read that and thought, "That's really not that many?"


LOL!  Well said!
One of the new guys in Odessa TX.

Offline smeighan

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Re: Blinky Flashy on the Oakland Bay Bridge
« Reply #9 on: March 07, 2013, »
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The say that uses 25,000 LEDs.  How many here read that and thought, "That's really not that many?"


LOL!  Well said!

Well since they are just white, it would be 25000 channels. I had 12,000 channels this last season.

I went and tested xlights with different channel counts. It works fine with 30,000 channels. 75,000 channels still does multiple updates per second.

I wa simpressed that the person wrote custom C code that never repeats during the 2 years that the show will be running. It also takes real time input (boats on the water, traffic, skyline) and feeds it into the animation.

It gave me some ideas we will add later into Nutcracker.

sean
Sean
Littleton, CO
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Offline plaberge

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Blinky Flashy on the Oakland Bay Bridge
« Reply #10 on: March 08, 2013, »
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Obtain your own sensor, connect it to the trigger board and sequevce away!

-Paul

Good point. Got lots of sensors - I just need to figure out how to use the trigger board.
- Paul
  North Vancouver, BC
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