DiyLightAnimation

Fun => The Porch => Topic started by: Nightowlz1966 on July 15, 2012,

Title: Can we use LOR with PixelNet
Post by: Nightowlz1966 on July 15, 2012,
I was wondering if anyone has or has knowledge and using LOR with PixelNet as Light O Rama now supports E1.31 I was thinking
this might be a good time to try their software.
Title: Re: Can we use LOR with PixelNet
Post by: keitha43 on July 15, 2012,
You can use the lor controllers in dmx mode and use the dmx out of the smarthub.

Sent from my Thunderbolt using Tapatalk 2.
Title: Re: Can we use LOR with PixelNet
Post by: Nightowlz1966 on July 15, 2012,
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You can use the lor controllers in dmx mode and use the dmx out of the smarthub.

Sent from my Thunderbolt using Tapatalk 2.


I am kinda confused at this LOL
I wanna use my etherdongle to my pixelnet controller to control smartstrings
Trying to figure out if I can make LOR do that.
Thanks  for any input.
Title: Re: Can we use LOR with PixelNet
Post by: AverageJoeTX on July 15, 2012,
Sounds to me like you would go from the ether dongle to the active hub then pixel net outs to smart string controllers and dmx out of the hub to LOR via a cross over cable
Title: Re: Can we use LOR with PixelNet
Post by: kevinpickett on July 15, 2012,
From what I understand you just connect your EtherDongle to the network card.  Then configure the E1.31 with the new network configuration software (Part of LOR 3.5) and set up the EtherDongle as a Multi-Cast DMX 1.31 device.

You configure your channels in the sequencer as DMX channels.  This part I haven't verified yet since I don't have the new Ether-Dongle yet.  Right now I have my pixels broke up into DMX Universes, one for each SSC.  Hopefully that will put me on the right path.  The way I understand it though, is the EtherDongle will take 8 DMX universes and convert them to Pixelnet for the ActiveHub to read.  Therefore you would create Universe 1 to be ch 1 - 512, and Universe 2 Ch 1 - 512 would be converted to Pixlenet ch 513-1024 etc.

The part I don't fully understand is in the LOR network config it is showing one univ per 1.31 network device.  So I don't know if LOR is using the term as a 1.31 universe or a DMX 512 universe.

Hopefully someone that has tried this will chime in a explain it in more detail how to configure the channels in LOR to work with the EtherDongle.  And if in the LOR Network setup we put in a 1.31 device for each of the 8 universes to go to the same network card by increasing the IP by 1.


Check out post: http://diylightanimation.com/index.php?topic=8952.0;topicseen  for details.

Kevin

Title: Re: Can we use LOR with PixelNet
Post by: Jeffl on July 15, 2012,
Greg posted a "how to" video using LOR S3 and the Etherdongle to control and Express (DMX).  I hope to use this solution for my Lynx Express controllers this season using S3.

http://www.seasonalentertainmentllc.com/howto.htm

As far as pixelnet ,I thought this was a different protocol than DMX.  I don't see this happening unless LOR implements a software change.
Title: Re: Can we use LOR with PixelNet
Post by: Steve Gase on July 15, 2012,
With xLights and LSP, the EtD is configured as DMX, 512 universes at a time, and each universe has its own multicast IP address.

Over ethernet is it doesn't actually talk DMX or Pixelnet line protocols. 

It is up to the receiving devices (the EtD in this case) to convert the enternet packets to be Pixelnet line protocol.

So... LOR S3.5 should work fine... 

I have all of the pieces, but unfortunately I won't have the time to try it out for a few weeks to verify.
Title: Re: Can we use LOR with PixelNet
Post by: kevinpickett on July 15, 2012,
Just to be clear, if I am understanding it correctly for LOR:

Set up the EtherDongle in the LOR Advanced E1.31 network configuration as:
Universe 1 - 239.255.0.1    Multicast - Port 5568       
Universe 2 - 239.255.0.2    Multicast - Port 5568           
Universe 3 - 239.255.0.3    Multicast - Port 5568           
Universe 4 - 239.255.0.4    Multicast - Port 5568             
Universe 5 - 239.255.0.5    Multicast - Port 5568             
Universe 6 - 239.255.0.6    Multicast - Port 5568             
Universe 7 - 239.255.0.7    Multicast - Port 5568             
Universe 8 - 239.255.0.8    Multicast - Port 5568

Same as you would in xLights. 

Set up the your channels in the LOR Sequencer as DMX Univ 1, ch 1 - 512, DMX Univ 2, Ch 1-512, etc. up to Univ 8 for 1st PixleNet Hub.

And the LOR DMX channels will be converted through the EtherDongle and the PixleNet Hub to relate as follows.

LOR Chan in Sequence relates to PixleNet Ch:
LOR DMX Univ 1, Ch 1 - 512 to PixleNet ch 1-512
LOR DMX  Univ 2, Ch 1 - 512 to Pixlenet Ch 513-1024
LOR DMX Univ 3, Ch 1 - 512 to Pixlenet Ch 1025 - 1536 
etc.

any unassigned LOR DMX channels in a universe (less than 512ch used in a single universe) would default to 0

based on the ChannelChart in the wiki.

Every 8 groups of 512 is a different pixelnet universe (4096 ch) selectable on the Active Hub.  ( i.e. DMX univ 9 -16 would require a 2nd Active Hub). 

 
Sounds easy enough.  I'm going to barrow a Etherdongle this week and document the exact steps, but this s68ounds correct based on the way LOR works and the way xLights works. 

I will also document how the iDMX and USB485 RAW DMX would play into the LOR/Pixlenet configuration. And if univ 1 only has 368 chan, does Univ 2 start as PixleNet 369 or since its based on the 512 ch universe it would still be automatically be set to ch 513.

Thanks
Kevin
Title: Re: Can we use LOR with PixelNet
Post by: Steve Gase on July 15, 2012,
same port number.  the other tools don't require that degree of config, so I can't confirm the port numbers -- other than to suggest using the default value across the board.

each universe should be configured as 512 channels.

the ip addresses that you list below look great.

everything you describe looks like it should work fine!!!


Title: Re: Can we use LOR with PixelNet
Post by: Steve Gase on July 15, 2012,
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Sounds easy enough.  I'm going to barrow a Etherdongle this week and document the exact steps, but this s68ounds correct based on the way LOR works and the way xLights works. 

I will also document how the iDMX and USB485 RAW DMX would play into the LOR/Pixlenet configuration. And if univ 1 only has 368 chan, does Univ 2 start as PixleNet 369 or since its based on the 512 ch universe it would still be automatically be set to ch 513.

Thanks
Kevin

Thanks, Kevin!   If this works, please do send a writeup with screenshots to show the configuration that you use.
Documentation for a EtherDongle setup -- and separate documentation for iDMX are BOTH appreciated.

If it doesn't work, I will help to track down the EtD documentation for LSP and xLights so that you can look through more closely to find hints.
Title: Re: Can we use LOR with PixelNet
Post by: kevinpickett on July 15, 2012,
As far as using your LOR boards.  IF the are being used as DMX Boards and NOT LOR protocal, than you would configure the DMX out port on the Active Hub and connect the LOR boards there.  Remember that you would have to set up the Active Hub to reserve the 1st 512 ch for DMX since LOR boards assign DMX chs from 1 to xxx starting at the lowest board ID.

Otherwise keep the LOR boards on the LOR dongle and use the E1.31 just for the Pixlenet.
Title: Can we use LOR with PixelNet
Post by: rm357 on July 15, 2012,
My only concern is what I call boundary pixels. In pixelnet, the 8 E1.31 are combined into 1 pixelnet universe and the transmitted. I don't know what LOR will do if for example a pixel starts at address 511, which means its 3 channels are 511, 512, and E1.31universe 2 channel 1.

Vixen, LSP, and the etherdongle/smart string hub/ssc don't have an issue with this.
The San devices E681 doesn't support boundary pixels.

Whoever tests this let us know. Also make sure you have the latest firmware for the etherdongle. The earlier version did not handle the boundary pixels correctly...
Title: Re: Can we use LOR with PixelNet
Post by: CW on July 16, 2012,
My experience last year was S3 with PixelNet programed to aux A network in S3 and that  went to COM 5 which had a Lynx dongle with PixelNet loaded.  And then I used Xlights to steer the networks and schedule the show. I had a total of 500 channels of smartstrings so it fit within 1 universe. I used unit 1 ID and 500 channels within that unit and it worked well.  When I experimented with unit 2 and and carrying on within the same aux A network this year, I had issues with cross talk.

So I changed to using 16 channels per unit on aux A and I am finding this to work better for the additional channels added of smartstrings.  Initial tests went well but since The Academy, I am adding a smartstring mega tree similar to the one RJ had setup there and have not tested that yet.  Hope to do so by this weekend.

I had hopes of using Etherdongle with S3 but I don't see that you can point a aux network to the E1.31. It only seams to be available in the DMX tab.  And that may be the way to do it, I just went down a different path, because I found it easier to use LOR add RGB device. I am good with Xlights so keep that in your back pocket as an alternate option.

Craig
Title: Can we use LOR with PixelNet
Post by: taybrynn on July 16, 2012,
LOR controllers run much faster under DMX than LOR protocol.   My show was lagging badly under LOR and I didn't know it.   I'd just use xlights to play the show and use LOR to sequence with if you want.   I found LOR to be a little slow with 4300 channels in 2011.
Title: Re: Can we use LOR with PixelNet
Post by: ratroder on July 16, 2012,
Lor s3 does not do pixelnet protocal at all.

Lor can only comunicate to the etd directly is when the etd is flashed with the dmx firmware.

If one wanted to use an etd with lor with the pixelnet protocol is to set it up as an aux network and use xlights to convert the lor language to pixelnet language. Then if lor controllers want to be run on the same network they would have to be plugged into the dmx out of the active hub and be running in dmx mode. If one also wanted they could run another network for the lor controllers directly.
Title: Re: Re: Can we use LOR with PixelNet
Post by: dpitts on July 16, 2012,
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Lor s3 does not do pixelnet protocal at all.

Lor can only comunicate to the etd directly is when the etd is flashed with the dmx firmware.

If one wanted to use an etd with lor with the pixelnet protocol is to set it up as an aux network and use xlights to convert the lor language to pixelnet language. Then if lor controllers want to be run on the same network they would have to be plugged into the dmx out of the active hub and be running in dmx mode. If one also wanted they could run another network for the lor controllers directly.

Maybe I am mistaken when I heard e131 is now supported with LOR s3 software.
Title: Re: Can we use LOR with PixelNet
Post by: Jeffl on July 16, 2012,
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LOR controllers run much faster under DMX than LOR protocol.   My show was lagging badly under LOR and I didn't know it.

I'm preparing to convert my display this year to LOR S3 and mostly Lynx Express controllers running DMX.  The LOR controllers will be running DMX as well.  I'm hoping to fix just this problem.
Title: Re: Can we use LOR with PixelNet
Post by: keitha43 on July 16, 2012,
I believe the pixelnet is generated at the etherdongle itself depending if you have the etherdongle flashed for pixelnet or dmx. And as long as you can talk e131 via S3.5 to the etherdongle, it should work. At least that is my understanding.
Title: Re: Can we use LOR with PixelNet
Post by: RJ on July 16, 2012,
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I believe the pixelnet is generated at the etherdongle itself depending if you have the etherdongle flashed for pixelnet or dmx. And as long as you can talk e131 via S3.5 to the etherdongle, it should work. At least that is my understanding.

You are correct. When Lor sends out the data via E1.31 ethernet it does not know it is talking to the ETD so it does not care. Setup in software is E1.31 and has nothing to do with pixelnet. With the ETD no show software needs to know what pixelnet is, only what e1.31 is,

Pixelnet is only the protocol between our equipment not what the software sends out.

RJ
Title: Re: Can we use LOR with PixelNet
Post by: brownjm74 on September 27, 2013,
Sorry about "resurrecting" an old thread...I just didn't see any updates on what you guys found out. 

I am just getting started in the RGB world and I picked up a Pixelnet Controller to start.  I currently have 9 LOR Controllers with LOR S3 software. 

I am planing to keep using LOR S3 and keeping my LOR controllers on the LOR network with the LOR USB Dongle.  However I am currently building an Lynx USB Dongle flashed with Pixelnet to run a Pixelnet Controller.  As I expand in the next few years I will look at getting the etherdongle.  I haven't finished everything yet, but I am at a loss on figuring out how to make LOR S3 talk to the Pixelnet Controller.  I have a few ideas that I have printed off and can't wait to try them.  Any help would be appreciated and I plan to keep searching for someone who has went down this road already.  I will post what I find works for me to let everyone else know.

Jeremy Brown
Mason, MI
www.brownchristmaslightshow.com 
Title: Re: Can we use LOR with PixelNet
Post by: Steve Gase on September 27, 2013,
I don't know that LOR can handle a USB pixelnet dongle.  It does not use E1.31 as there is no Ethernet network involved.  For this to work, LOR would need to use the USB interface with 4096 channel support.
 
Instead, I suggest you use your computer's network interface and the E1.31 capability in LOR to communicate over a network connection to a etherdongle.  The etherdongle will generate pixelnet and the rest of your setup will work as it did before.
Title: Re: Can we use LOR with PixelNet
Post by: JonB256 on September 28, 2013,
Never fear! It will work. Done it many times. USB dongle flashed for Pixelnet, controlling 6 SSCs from a Smart Hub. Using LOR S3.

Galaxy Note II

Title: Re: Can we use LOR with PixelNet
Post by: MazdaFan on September 28, 2013,
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Never fear! It will work. Done it many times. USB dongle flashed for Pixelnet, controlling 6 SSCs from a Smart Hub. Using LOR S3.

Hey, Jon.  Making the move to pixelnet this year, and while I have an etherdongle, I haven't got it working yet... but I DO have a working USB dongle flashed for pixelnet.  How do you have your networks set up in S3?  How does S3 handle the border pixel issue?  I'm continuing to work on the EthD, but I want to make sure I can use the USB, just in case.

Jamie
Title: Re: Can we use LOR with PixelNet
Post by: therealbigjim on September 29, 2013,
It works the same as the lynx (DMX flashed) dongle with LOR. Instead of one DMX universe you get 8. In the LOR set up it as 8 512 dmx universes LOR talks DMX to the dongle and the dongle outputs pixelnet. For example  a 20 pixel item = 60 channels.  In the LOR set up pick the universe  say number 1 so you set it up chanel 1-60 . Your string would be 1-60. if it was in universe #2 1-60 your string would be numbered 513-573. If in universe #3 1-60 would be 1025-1065 ....
Title: Re: Can we use LOR with PixelNet
Post by: MazdaFan on September 29, 2013,
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It works the same as the lynx (DMX flashed) dongle with LOR. Instead of one DMX universe you get 8. In the LOR set up it as 8 512 dmx universes LOR talks DMX to the dongle and the dongle outputs pixelnet. For example  a 20 pixel item = 60 channels.  In the LOR set up pick the universe  say number 1 so you set it up chanel 1-60 . Your string would be 1-60. if it was in universe #2 1-60 your string would be numbered 513-573. If in universe #3 1-60 would be 1025-1065 ....

Yep... got that.  Was just wondering how he had his/your network set up.  If you try to set up the DMX tab to Lynx, it lists a single dongle (don't remember the designation).  You can only set one network to use that dongle.  Is it ok to leave the rest of the names of the dongles blank?

Adapter 1 : (Lynx dongle name)          Protocol: Lynx
Adapter 2 : blank                                Protocol: Lynx
Adapter 3 : blank                                Protocol: Lynx
etc...

Jamie
Title: Re: Can we use LOR with PixelNet
Post by: therealbigjim on September 30, 2013,
Ill have to look at what I did last year. I ran the LOR dongle and the Lynx dongle so I had two networks running. I will fire it up tonight and check it.....I have done no new secquencing for anything this year and have not had LOR turned on since January. I need to get a new license and up grade anyway....
Title: Re: Can we use LOR with PixelNet
Post by: JonB256 on October 01, 2013,
I got back into LOR S3 and think I was mistaken. When I used the Lynx Dongle flashed to Pixelnet, I was using xLights. It fully understands the difference between the Lynx Dongle as DMX or Pixelnet.

I tried configuring the LOR network config to use apply more than one DMX universe to the same COM Port. It won't let you.
Title: Re: Can we use LOR with PixelNet
Post by: brownjm74 on October 18, 2013,
I am having problems getting LOR S3 sequence to work.  I am assuming that it is a channel name/number issue.  So here is what I have.

9 LOR controllers
1 pixelnet controller
Lynx Dongle flashed to Pixelnet
WS2811 Flex RGB

When I try running a sequence in xlights "test" area the RGB just kind of does its own thing.  I just built a simple sequence to move a color on the first 6 LED groups.  I have attached a couple of screen shots.  I'm not sure what I am missing.

Thanks,

Jeremy Brown
Title: Re: Can we use LOR with PixelNet
Post by: keitha43 on October 18, 2013,
What version SSC? The problem could be your WS2811 strip is not supported by the SSC. In needs to be a certain speed and v4 SSC's do better with WS2811 than the V3 SSC. Only the strips in the WIKI are officially supported and use a different chip.
Title: Re: Can we use LOR with PixelNet
Post by: brownjm74 on October 18, 2013,
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What version SSC? The problem could be your WS2811 strip is not supported by the SSC. In needs to be a certain speed and v4 SSC's do better with WS2811 than the V3 SSC. Only the strips in the WIKI are officially supported and use a different chip.

 I purchaced them through DIY LED Express and I'm not using a SSC to control them, just a pixel controler.  I have no idea what speed the 12v WS2811 is, it's not posted on there website.

Thanks,

Jeremy B.
Title: Re: Can we use LOR with PixelNet
Post by: keitha43 on October 18, 2013,
If you are not using an SSC (or Zeus) you are not using Pixelnet. You need to reflash your dongle to DMX as Pixelnet is proprietary to RJ's Hardware for example the Smartstring Hub and Smartstring Controller(SSC). You probable have some other brand "Pixel controller" running DMX. Perhaps if you said what Pixel controller you have someone with the same hardware will chime in to help you.