DiyLightAnimation

Software => xlights => Topic started by: clydel on December 15, 2013,

Title: Not exporting all models to LOR
Post by: clydel on December 15, 2013,
I have a sequence in Xlights that has 10 models.  It is only exporting 2 of these models and not the whole  set. 

How do I get it to ouput ALL of the models?

I do have 21 universes setup for multicast in Xlights.

Thanks.
Title: Re: Not exporting all models to LOR
Post by: duane.mosley on December 15, 2013,
make sure you have the box in model layout that says " part of my display" checked. i was having that problem and that's what it was.  check in the preview tab on xlights and make sure all of your elements are playing before you export. also save your sequence before you export so that the xml file is saved properly. those three things should set you straight.

duane
Title: Re: Not exporting all models to LOR
Post by: smeighan on December 15, 2013,
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make sure you have the box in model layout that says " part of my display" checked. i was having that problem and that's what it was.  check in the preview tab on xlights and make sure all of your elements are playing before you export. also save your sequence before you export so that the xml file is saved properly. those three things should set you straight.

duane

to easily set the "part of my display". open your file in preview. it will reset all models and set this flag if they are not set.
Title: Re: Not exporting all models to LOR
Post by: clydel on December 16, 2013,
Ok, I'm happy to report that it was a combination of things.  First I probably was not saving prior to exporting.  Second I just went and assigned unique channel numbers to each display element.  I did have the models listed as "part of display" but they all had the same "start" pixel number :/ Life is good now thank you for the help :)
Title: Re: Not exporting all models to LOR
Post by: duane.mosley on December 16, 2013,
good deal.