Author Topic: Tutorial Tonight, Nutcracker 3.0 and how to use it.  (Read 2553 times)

Offline smeighan

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What: Nutcracker Tutorial:
When: Thursday, Feb 28th. 7pm MST (Denver Time)

Agenda:
  • Will discuss Nutcracker 3.0
  • Will export to various sequencers
  • Will talk about gaps that will soon be filled


 
See you  on BigBlue Button conference.

 follow these steps:
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select cracker in the "Join a meeting"

enter your name, no password is needed

i will open conference at 6:45pm MST, tutorial will start 7:00pm MST

we will also be using You are not allowed to view links. Register or Login so that you can see my full resolution screen.
I will give out the 9 digit code when we start.

This will be recorded and be available 1-2 hours after the close of the session.

Tutorials are found on the releases page
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thanks
sean
Sean
Littleton, CO
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Offline smeighan

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #1 on: March 01, 2013, »
Feb 28th Tutorial is now posted

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Find it also on the releases page

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Apologizes for the hacking cough

sean
« Last Edit: March 01, 2013, by smeighan »
Sean
Littleton, CO
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Offline miw01

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #2 on: March 01, 2013, »
Sean No Sound !  :(

Offline smeighan

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #3 on: March 01, 2013, »
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Sean No Sound !  :(

weird. I will re-record it and post it again.

thanks
Sean
Littleton, CO
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Offline smeighan

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #4 on: March 01, 2013, »
Re-recorded tutorial from last night.

now there is audio

Feb 28th Tutorial is now posted

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Find it also on the releases page

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Apologizes for the hacking cough

sean
Sean
Littleton, CO
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Offline rdebolt

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #5 on: March 01, 2013, »
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Re-recorded tutorial from last night.


Apologizes for the hacking cough

sean


Thanks Sean! No apologies necessary! I hope you fell better soon!

Offline plaberge

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #6 on: March 01, 2013, »
Thanks for redoing the video - cleared up a couple of questions I had from the previous xlights tutorials.
- Paul
  North Vancouver, BC
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Offline RJ

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #7 on: March 02, 2013, »
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Apologizes for the hacking cough

NP just please take care of yourself and get better!

RJ
Innovation beats imitation - and it's more satisfying

Offline rrowan

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #8 on: March 03, 2013, »
Matt and Sean - Major thanks for xLights and Nutcracker. Been using xLights for a few years now.

Sean, for single strand the current status is Limited. Can you expand what that means? Can we use single strand, what effects work, preview, etc


Thanks

Rick R.
Light Animation Hobby - Having fun and Learning at the same time. (21st member of DLA)
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Warning SOME assembly required

Offline smeighan

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #9 on: March 03, 2013, »
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Matt and Sean - Major thanks for xLights and Nutcracker. Been using xLights for a few years now.

Sean, for single strand the current status is Limited. Can you expand what that means? Can we use single strand, what effects work, preview, etc


Thanks

Rick R.

If you have 3x50 strings that you will connect together on your eaves. You can use that as a target and put all effects out to it. We dont have the concept,yet, of dividing that 150 node mega string into segments and allowing separate efects on each segment.

So you will get a chase across your eaves (Use spiral effects on a single strand to get chases). You will not see separate effects for each segement of your eaves.

Windows and arches are the same. build one mega string, wrap it on arches, windows or eaves use color wash,butterfly or spirals to get the effects you desire.


Sean
Littleton, CO
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Offline rrowan

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #10 on: March 03, 2013, »
Thanks Sean

One more question. Window frames setting up the # of Nodes. The left and right number, is that a total of nodes for both sides or just the number one side would use? example I have 12 nodes per side do I put in 12 or 24?

Thanks

Rick R.
Light Animation Hobby - Having fun and Learning at the same time. (21st member of DLA)
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Warning SOME assembly required

Offline smeighan

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #11 on: March 03, 2013, »
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Thanks Sean

One more question. Window frames setting up the # of Nodes. The left and right number, is that a total of nodes for both sides or just the number one side would use? example I have 12 nodes per side do I put in 12 or 24?

Thanks

Rick R.

it is the number on one side. so you put in 12 for top, 12 for sides, 12 for botoom. this will make a square with 12 on each side
Sean
Littleton, CO
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Offline rrowan

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #12 on: March 03, 2013, »
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Thanks Sean

One more question. Window frames setting up the # of Nodes. The left and right number, is that a total of nodes for both sides or just the number one side would use? example I have 12 nodes per side do I put in 12 or 24?

Thanks

Rick R.

it is the number on one side. so you put in 12 for top, 12 for sides, 12 for botoom. this will make a square with 12 on each side

Thanks again  ;D

Rick R.
Light Animation Hobby - Having fun and Learning at the same time. (21st member of DLA)
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Warning SOME assembly required

Offline JonB256

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Re: Tutorial Tonight, Nutcracker 3.0 and how to use it.
« Reply #13 on: March 03, 2013, »
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Thanks Sean

One more question. Window frames setting up the # of Nodes. The left and right number, is that a total of nodes for both sides or just the number one side would use? example I have 12 nodes per side do I put in 12 or 24?

Thanks

Rick R.

it is the number on one side. so you put in 12 for top, 12 for sides, 12 for botoom. this will make a square with 12 on each side

Or, if you consider my roof outline to be a big window frame, it was 59 x 66 x 59. A total of 250 metal rectangles using 4 SSCs.