Hi,
I have a pixel tree topper which has a variety of shapes and patterns on it.
For example, there is an inner star (from Holdman star), another star (from Holdman also) and some radians (flares -- like Holdman, only more) and also a larger
outer CROSS (square cornered cross) and a few of the nodes used in that larger outer CROSS are nodes also used by some of the other shapes.
So I can program effects against any of the individual models without issue. I can even program effects against the models that DO NOT overlap fine.
So my question is -- what happens if I send effects to two models which both contain some COMMON (dual purpose) nodes ? Is there an order of precedence or any way to define that one model takes priority over the other ... or is that overthinking the situation?
Thanks in advance,
Scott / taybrynn