Author Topic: release 4.0.30  (Read 893 times)

Offline smeighan

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release 4.0.30
« on: May 13, 2015, »
XLIGHTS/NUTCRACKER RELEASE NOTES:
---------------------------------
4.0.30  May 13, 2015
  NOTES FROM DEVELOPMENT
   (Dkulp) * Detect ramp up/down when converting to effects
   (Dkulp) * IF the effects panels are disabled (for example, while rendering and saving),
      we cannot update the effect as disabling the controls changes the effect strings.
   (Gil) * Draw Timing lines last. This makes a timing grid look better when selecting 25,50ms.
   (Gil) * Use original effect duration for paste if no timing track is active.
   (dkulp) * Fix problem of "To Center" checkbox on text always being turned off
   (dkulp) * Add the alpha channel handling to text effect
   (dkulp) * Re-render range when effect moves
   (dkulp) * More slider<->text updates. Dan is adding text boxes to all effects that have sliders. This allows entering exact values   
  ISSUES CLOSED in 4.0.29 and 4.0.30. See You are not allowed to view links. Register or Login
      -- 4.0.30  May 13, 2015
      -- Three channels in Custom Model when selecting 4 Channel RGBW #216
      -- 4.0.2x Tall custom model causes Ok, Cancel Appearance buttons to move out of view, clickable area #213
      -- Unable to change model on lengthy models #202
      -- Nutcracker Timing Mark Import Failure #225
      -- Enhancement - Models - Arches - single color #136
      -- fseq Save Directory doesn't save to location specified. #190
      -- Test tab requires that XL4 be restarted to see the new network configuration in 4.0.18 #211

4.0.29  May 09, 2015
    -- enh (gil) Allow effects to be moved up or down between layers with the arrow keys
    -- Keep track of "dirty" ranges and render the whole range.   Should reduce artifacts and need to re-render as oftern
    -- For Effects that display a background and Node layers where seeing the background colors is important, use smaller icons
    -- enh (gil) Ability to insert new layers above and below selected layer
    -- enh (dkulp) Add ability to turn off the node value display in the grid to improve performance (particularly
                   if all that is important is the xLights effects dropped on the nodes)
    -- Improved SuperStar import to handle all effects, images and scenes (text still not supported)
    -- Added more SuperStar import options to support visualization sequences
    -- Ability to import LMS files/channels into xLights effects
    -- Added Normal blending mode which supports alpha channels if used within effects
    -- Optimize strand/node rendering performance
    -- Improved waveform rendering
    -- Fix crashes if no color is selected for certain effects
    -- Added vector mode for Pictures
    -- Removed fseq directory
    -- Improved handling of text controls and associated sliders
    -- High DPI display improvements
    -- New Tree Ribbon type and Tree Flat type
    -- Improved display of 360/270/180 Trees
    -- Fixed bug with timing imports #225.
    -- Morph, Fan, and Fire effects updated to support alpha blending
    -- Color Wash effect updated to provide capability to limit it to a rectangle
    -- Fixed crash with strand/nodes on custom models
    -- Smaller icons displayed on effects with backgrounds and node lines so background colors are not obscured
    -- Fix crashes with Fan/Galaxy/Shockwave when used on WholeHouseModels
4.0.28  Apr 29, 2015
    -- enh (dkulp) Allow specifying number of segments and lights per segment for arches
    -- bug (dkulp) "3 Channel RGB" string types not working correctly
    -- bug (dkulp) #213/202 Issues with the Model Dialog losing the buttons if too big of a model is loaded
    -- bug (dkulp) #216 Start channels are wrong if using RGBW with custom models
4.0.27  Apr 28, 2015
    -- bug (dkulp) Fix for custom models when expanding a model into strands.
4.0.26  Apr 28, 2015
    -- enh (dkulp) New ability to add effects to individual stands and nodes
    -- enh (dkulp) Ability to see current colors/status of individual nodes
    -- bug (dkulp) Disable "Quit" during rendering as that causes a crash
    -- enh (dkulp) Widen the top of the tree a little bit
    -- enh (dkulp) Add ability to specify the display names for strands and nodes
    --
Sean
Littleton, CO
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