Author Topic: Facial Tracking Skeleton  (Read 2752 times)

Offline tconley

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Facial Tracking Skeleton
« on: May 20, 2012, »
My Project Idea:

1st - Take a 4th quality buckey torso and corpisfy it using some online how to docs.

     torso:
     

     Corpsification Process:
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2nd - Take a skull kit to motion enable the skull.

     Skull Kit:
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     3rd - hookup a bobcat server controller

     bobcat controller:
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4th - slave the whole thing to a raspberry pi using open cv for facial tracking.  This way the skeleton will look at all of the guests and follow them as they move.

     Facial tracking:
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5th - try to develop code to process the audio from the raspberry pi to drive the jaw movement.  This allowing easy flexability to change the audio.


This is very amibitious.  I tend to be a good systems integrator but we will see. What do you guys think?
Pinky, are you pondering what I am pondering?

 

I think so, Brain, but this time, you put the trousers on the chimp.

 


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Offline rrowan

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Re: Facial Tracking Skeleton
« Reply #1 on: May 20, 2012, »
Sounds Awesome.

I hope to see a video of it working someday soon.

if you don't mind the whole idea fits in well with the Addams Family theme song

Rick R.
Light Animation Hobby - Having fun and Learning at the same time. (21st member of DLA)
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Warning SOME assembly required

Offline tconley

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Re: Facial Tracking Skeleton
« Reply #2 on: May 20, 2012, »
Your right it does

Sent from my DROIDX using Tapatalk 2
Pinky, are you pondering what I am pondering?

 

I think so, Brain, but this time, you put the trousers on the chimp.

 


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Offline caretaker

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Re: Facial Tracking Skeleton
« Reply #3 on: May 21, 2012, »
You can get an audio board such as this You are not allowed to view links. Register or Login that will use audio to drive a servo (they also sell a kit with a servo, bracket and stuff needed to make the jaw move.)  Of course if you want to be more precise you can use Vixen or Brookshires Visual Show Automation and just program the skull to talk like this:

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« Last Edit: May 21, 2012, by caretaker »
Jeff Squires
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Offline tconley

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Re: Facial Tracking Skeleton
« Reply #4 on: May 21, 2012, »
thought of that but i already have the pi controlling the servos to pan and tilt the head and to trigger the various audio sequences and effects.  so i just need to find code to process the audio sequence going out of the embeded audio port to operate the jaw.
Pinky, are you pondering what I am pondering?

 

I think so, Brain, but this time, you put the trousers on the chimp.

 


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