I'm using the Zeus16 (v2) controller for the first time this year. I have read many of the posts on this forum and several others regarding usage and specs. That being said, I have a few questions:
1. What are the terminate jumpers used for? (If I had to guess, they are use to designate which chip you want to configure -- to specify channels -- using 4 bit addressing.)
2. I understand that the Zeus16 v1 can output 1 pixelnet universe among the 16 possible outputs. Does the Zeus16 v2 output 2 (or more) pixelnet universes among the 16 outputs?
If the answer to question 2 is "yes," then the maximum number of channels that can be used on one Zeus16 v2 controller is: (16 outputs per board) x (128 nodes per output) x (3 channels per node) = 6,144 channels --> 1.5 Pixelnet Universes. My logic correct?
Thank you in advance!!
--Will